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mousePos = event.position-global_position
and
material.set_shader_parameter("scale",global_scale)
in script needed, and the COLOR is not correct if using a texture with various ALPHA, need to be improved
wave
also need "mousePos = event.position-global_position " and "material.set_shader_parameter("scale",global_scale)"
Need to send outside time in "func _process(delta):".
Need an Array which has the right size, and send it to "mPosTime[100]" in shader. Like:
var time = fmod(Time.get_ticks_msec()/1000.,3600.) pointArray.pop_front() pointArray.append(Vector3(mousePos.x,mousePos.y,time)) material.set_shader_parameter("mPosTime",pointArray)
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